![]() ![]() Now, it's very likely that some just didn't like Torment anyway, but I really think a lot were assuming they were going to get Planescape 2. I think people read that to mean a game in the Planescape setting, with similar (maybe even returning) characters, etc. Reactivity, Choice, and Real Consequences ![]() Tier 2 will get you dealmaker (5 bonus to selling and buying items) which is okay for everyone and inspiring presence (aura : +5 evasion, +5. While inXile were pretty clear that Torment was going pull design goals inspired by Planescape, namely: At tier 1 you get natural charisma which is good whatever type you pick, since the game has a lot of talking, and intimidation tends to rely on might, so at least youll get better checks for that. It was financed via Kickstarter, and at the time, it claimed the crown for the. A 'spiritual successor' seems to be heard by fans as a re-hash of the original. Torment: Tides of Numenera is a spiritual successor to the critically-acclaimed Planescape: Torment. I think the real problem is a disconnect between what the devs say and what the fans hear. I have not played it, so I have no dog in this fight,but it's clear this is what has happened. And the makers of the game set themselves up for this reaction. Tides of Numenera is cleverly designed to thread a diverse array of different plotlines together Castoffs like you are being hunted by a mysterious killer called the Sorrow, and finding a way. It is not so much it is a bad RPG,but that is not nearly as good as PT. When you basically make that you are the follow up to one of the most beloved RPG's of all time,good is not quite good enough it needs to be exceptional,or you are going to disappoint people. From roleplay perspective Silver Tongue goes well for Nano, from mechanical perspective and min/max the other two bring better options regardless Nano, Glaive or Jack. That was the major thrust of all the advertising. After all, in most fights I've run into, we're grossly outnumbered, so misses or bad hits are a good thing. Dudalb: The whole campaign for selling Numenera was as the successor to PLanescape:Torment. ![]()
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